#include <ut_geo.h>
vtra view transparent; 0=not, 1=25% transparent, 2=50%, 3=75% vtex has texture; 0=not, 1=yes; (cr+cg+cb) = textureRefNr vsym view normal (0,shaded) or symbolic (1,wireframeboundary) color 0=color not active; 1=color from cr/cg/cb
Data Fields | |
unsigned | cr:8 |
unsigned | cg:8 |
unsigned | cb:8 |
unsigned | unused:3 |
unsigned | vtra:2 |
unsigned | vsym:1 |
unsigned | vtex:1 |
unsigned | color:1 |
unsigned ColRGB::cr |
unsigned ColRGB::cg |
unsigned ColRGB::cb |
unsigned ColRGB::unused |
unsigned ColRGB::vtra |
unsigned ColRGB::vsym |
unsigned ColRGB::vtex |
unsigned ColRGB::color |