===================================================== Liste_Funktionen_Beginn: cvApp_test_wr cvApp_app change polygon -> circles/lines cvApp_reset_work cvApp_work test tangent cvApp_check_dist cvApp_check_nearest cvApp_check_obj cvApp_BB2 cvApp_BB1 3 circles - different directions cvApp_2B cvApp_1B1 cvApp_BL cvApp_out_obj copy out cvApp_loadLastVec get exiting vec cvApp_delLastLine eliminate line Liste_Funktionen_Ende: ===================================================== - OFFLINE tests: main
#include "../xa/MS_Def0.h"
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../ut/ut_geo.h"
#include "../ut/ut_cvApp.h"
Functions | |
int | cvApp_test_wr (Point2 *p2Tab, int ptNr) |
int | cvApp_app (ObjG2 oTab[], int *oTabNr, Point2 pTab[], int pTabNr) |
int | cvApp_reset_work () |
int | cvApp_work (int istart, int iend, Point2 *pts, Vector2 *vcs, Point2 *pTab) |
int | cvApp_check_dist (int istart, int iend, Point2 *pTab) |
int | cvApp_check_nearest (Point2 *pt, Point2 pTab[], int ie) |
int | cvApp_check_obj (ObjG2 *o1, int is, int ie, Point2 *pTab) |
int | cvApp_BB2 (Point2 *pts, Point2 *pti, Point2 *pte) |
int | cvApp_BB1 (Point2 *pts, Point2 *pti, Point2 *pte) |
int | cvApp_2B (Point2 *pts, Point2 *pte, Vector2 *vc1) |
int | cvApp_1B1 (Point2 *pts, Vector2 *vcs, Point2 *pte) |
int | cvApp_BL (Point2 *pts, Point2 *pti, Point2 *pte) |
int | cvApp_out_obj (ObjG2 *o1) |
int | cvApp_loadLastVec (Vector2 *vc1) |
int | cvApp_delLastLine (int *iend, Point2 *pTab) |
Variables | |
static int | oTab0Siz |
static int | oTab0Nr |
static ObjG2 * | oTab0 |
static ObjG2 | oTab1 [3] |
static ObjG2 | oTab2 [3] |
int cvApp_test_wr | ( | Point2 * | p2Tab, | |
int | ptNr | |||
) |
int cvApp_reset_work | ( | ) |
int cvApp_check_dist | ( | int | istart, | |
int | iend, | |||
Point2 * | pTab | |||
) |
int cvApp_out_obj | ( | ObjG2 * | o1 | ) |
int cvApp_loadLastVec | ( | Vector2 * | vc1 | ) |
int cvApp_delLastLine | ( | int * | iend, | |
Point2 * | pTab | |||
) |
int oTab0Siz [static] |
int oTab0Nr [static] |