#include <ut_geo.h>
dli DispListindex of the Texture UNUSED texNr (OpenGL-) TextureNr keep 0=do not keep texture; 1=keep. fnam Filename (symbolicPath/Filename) of the Texturefile xSiz, ySiz size of the Texure in pixels
Data Fields | |
char * | fnam |
short | xSiz |
short | ySiz |
short | texNr |
short | keep |
char* TexBas::fnam |
short TexBas::xSiz |
short TexBas::ySiz |
short TexBas::texNr |
short TexBas::keep |