gl_solids.c File Reference


Detailed Description

OpenGL: create solid surfaces GL_disp.

create symbolic or shaded display

=====================================================
Liste_Funktionen_Beginn:

GL_disp_sph          sphere
GL_disp_cone         cone
GL_disp_tor          torus
GL_disp_prism

Liste_Funktionen_Ende:
=====================================================

- see also:
GR_CreSol

#include "../xa/MS_Def1.h"
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include "../ut/ut_geo.h"
#include "../gr/ut_GL.h"
#include "../gr/ut_UI.h"
#include "../xa/xa_mem.h"

Functions

int GL_disp_sph (Point *ptc, double radius, int sStyl)
int GL_disp_cone (Conus *con, int mode, int sStyl)
int GL_disp_tor (Torus *tor, int sStyl)
int GL_disp_prism (int p1Nr, Point *pa1, int p2Nr, Point *pa2, int sStyl)

Variables

PointGLT_pta
long GLT_pta_SIZ
int TSU_mode


Function Documentation

int GL_disp_sph ( Point ptc,
double  radius,
int  sStyl 
)

int GL_disp_cone ( Conus con,
int  mode,
int  sStyl 
)

int GL_disp_tor ( Torus tor,
int  sStyl 
)

int GL_disp_prism ( int  p1Nr,
Point pa1,
int  p2Nr,
Point pa2,
int  sStyl 
)


Variable Documentation

int TSU_mode


Generated on Sat May 30 09:31:54 2009 for gCAD3D by  doxygen 1.5.6