OpenGL-auxiliary-functions ===================================================== Liste_Funktionen_Beginn: GRU_angr3_vxvz wie UT3D_3angr_2vc, jedoch degrees out GRU_teileArc 2D-Arc > 2D-Polygon GRU_teileArc1 GRU_teileLin GRU_calc_normal GRU_calc_normal2 GRU_tex_pos1 GRU_tex_pos2 GRU_tex_pos3 for Z-meshes only GRU_tex_pos9 GRU_tex_rec Liste_Funktionen_Ende: =====================================================
#include "../xa/MS_Def0.h"
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../ut/ut_geo.h"
#include "../xa/xa_mem.h"
Functions | |
int | GRU_tex_pos2 (TexRef *rtex, Point *p1a, Point *p2a, int ptNr, int sTyp) |
int | GRU_tex_pos1 (TexRef *rtex, ObjGX *os) |
int | GRU_tex_pos9 (TexRef *rtex) |
int | GRU_tex_rec (TexRef *rtex, Vector *vz, Point **ppa, int pNr) |
int | GRU_tex_pos3 (TexRef *rtex, Point *pa, int pNr) |
int | GRU_angr3_vxvz (double *az1, double *ay, double *az2, Vector *vx, Vector *vz) |
int | GRU_teileArc (Point2 *pta, int *ptAnz, ObjG2 *o1) |
int | GRU_teileArc1 (Point2 *pta, int ptAnz, ObjG2 *o1) |
int | GRU_teileLin (Point2 *pta, int ptAnz, Point2 *p1, Point2 *p2) |
int | GRU_calc_normal (Vector *vc, Point *p1, Point *p2, Point *p3) |
void | GRU_calc_normal2 (Vector *vc, Point2 *p1, Point2 *p2, Point2 *p3, double z1, double z2) |
int GRU_tex_pos9 | ( | TexRef * | rtex | ) |