Kambi VRML game engine
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Environmental effects component

This component defines special rendering effects. Background defines the sky colors and textures. Fog simulates natural fog.

See also X3D specification of Environmental effects component.

Supported nodes:

TODO: FogCoordinate, LocalFog not supported. TextureBackground not supported (waits on Background rendering rewrite — our Background rendering is quite specialized to VRML 97 background case, and it doesn't use our texture cache. This prevents from adapting it easily to use normal texture nodes.).